Tomorrows Gaming is Proud to announce that we recently have bought a small new Bangladeshi concept gaming forum named "BanglaGunMen".

Due to time management and the excessive maintainability we have decided to merge BanglaGunMen with the official Tomorrows Gaming Forum so that its easier for members to sort things out and not to struggle.

logo_phpBB.gif

An Announcement made by Admin from BGM, "THE GAME" reads as follows,


Quote:

PARTNERSHIP WITH TOMORROWS GAMING

banner_000.jpg

Dear All, Tomorrows Gaming Has Bought BanglaGunMen, As a Result for the best we have closed this forum and merged with Tomorrows Gaming.

VISIT OUR NEW FORUM @: http://forums.tomorrowsgaming.com/ Thanks for staying with us and see you there.

THE GAME

BANGLAGUNMEN TEAM


Thanks to BanglaGunMen Team for all their support through the process.

Tomorrows Gaming Team.


Since the beginning we have had affiliations.
Today we are most proud to announce not just a affiliation but a New Partnership with POCHADIM™, a well renown online community of Bangladesh.


&


The Tomorrows Gamers & The PochaDims Collide; & so starts the dawn of a new era, a new step for both Tomorrows Gaming™ and PochaDim, It starts here.

The Tomorrows Gamers welcome everyone from PochaDim here to join our community and feel free to discuss and seek help on any topic.

PochaDim is a friendly community with a very positive attitude and we encourage all our members to Join PochaDim, to Share & Discuss & become a part of the movement.


The two of us will be working together in new projects that will be reverent and targeted mainly at the Gamers and Tech enthusiasts of Bangladesh.

Special thanks to Shaggy and every one at PochaDim.com for making this happen.

Kind Regards,
Tomorrows Gaming & PochaDim


www.tomorrowsgaming.com - www.pochadim.com


After much hypothesis ,Nvidia finally kicks off its much anticipated 9800GX2,which according to the green team is aimed towards hardcore gamers who wants the most out of their GPU, creating a new level of visual realism packed with unmatched performance without compromising quality.As always,TG is always here to serve you with the best review, supplemented with just the information you need to know .So,before we jump onto the card's actual performance tests,lets see what Nvidia says about their product :

NVIDIA® GeForce® 9 Series GPUs turn your PC into a powerful and interactive entertainment system, with features designed to enhance every aspect of visual computing on a PC. From playing the latest, graphics-intensive games, to editing and watching HD videos, to viewing photos and getting 3D directions, GeForce 9 Series GPUs are essential for a visually immersive, optimized PC experience.

KEY FEATURES:

Resolutions up to 2560 X 1600 allow for extreme HD gaming

- PureVideo® HD technology provides a premium HD DVD or Blu-ray movie viewing

- HybridPower™* technology offers exceptional graphics performance and power savings for everyday needs

- SLI® technology and PCIe 2.0 compatibility guarantee amazing performance scaling and ultra fast data transfers

- The perfect price and performance combination to get the most bang for your buck

*Only available on select 9 series models

SPECIFICATIONS:




Now lets move onto the main review:


The real countdown:9800GX2 is definitely faster ,but how much?

Imagine what will happen if two 8800GT,with slightly increased clock rates ,are sandwiched in a single card ?You will get something called "9800GX2".If you already own a 8800GT,this thing is hard to miss that 9800GX2 is actually two 8800GT cores running on a single board .Now what can this do for you ?A lot indeed .First of all,you get the opportunity to run SLI on a single PCI express slot,even id you dont have Nforce Motherboard .Even if you have two slots ,but one of them is filled up already ..or there is not enough room left over your slot due to a external sound accelarator ..you still get two 8800GT,with a great price ,and mind you what i said at first ,"They are clocked slighly faster ".




After taking a close look at its "Bright" and "Dark" sides we will head forward to our benchmark tests:

The Bright:

1.Incredible overclocking possiblity
2.Sounds calm and quite
3.HDMI and SLI capable
4.Faster than 8800GT SLI
5.SLI on a single slot

The dark:

1.Massive power usage .
2.You might need to sell your kidney to buy this card (580$-650$)

The benchmarks:




For benchmark tests we choose the XFX Geforce 9800GX2
(Benchmark source:www.bjorn3d.com)

TEST MACHINE:

(Benchmark source:www.bjorn3d.com)

The system that is being used for testing is a what is called a real world system. That means it's in a case, it has a security suite, instant messenger, and various other software that a normal user would use on their machine. To me, reviewing on what I call a real world machine is very important to me. Just ask yourself, when was the last time that you played a game or used your machine daily that was spread all over a bench and not running any security software at all? Don’t think very many of you do.

Test Platform
Processor Intel QX9650 @ 4GHz
Motherboard ASUS P5E3 Deluxe, BIOS 1001
Memory 4GB of Corsair DDR 3 12800 @ 1600MHz
Drive(s) 2 – Seagate 7200.11 1TB Barracuda
1 - Seagte 7200.10 750GB
Graphics Video Card # 1: XFX® GeForce® 9800GX2 running ForceWare 174.53 64-bit
Video Card # 2: XFX® GeForce® 8800 Ultra XXX running ForceWare 169.21 64-bit WHQL
Cooling CoolIT Freezone
Power Supply PC Power and Cooling 1200
Display Dell 2707 FPW
Case Lian-Li 2000B Plus
Operating System Windows Vista Ultimate 64-bit

At this stage of the game, high-end graphic cards are meant to be run at 1920x1200 or higher resolution. Running them at a lower resolution is rarely needed and I have found only one game. That game being Crysis and that one I run daily at 1600x1200 instead of 1920x1200 and will bench it at the 1600x1200 resolution. The card we are going to test it against is a XFX 8800 Ultra XXX. I had hoped to have an ATI X2 card to compare to but could not get one in time. From what we have seen on the web from other sites the 8800 Ultra XXX is still a faster card than the 3870X2 so this should be a good battle to see if the 9800GX2 is the new king of the hill.

Comparative Specifications
Specification XFX 9800GX2 XFX 8800 Ultra XXX
Memory 1024 MB 768 MB
Memory Clock 2.0 GHz 2.0 GHz
Stream Processors 256 128
Shader Clock 1500 MHz 1667 MHz
Clock Rate 600 MHz 675 MHz

Synthetic Benchmarks & Games
3DMark06 v. 1.10
Company of Heroes v. 1.71 DX 10
Crysis v. 1.2 DX 10
World in Conflict DX 10
F.E.A.R. v 1.08
Half Life Lost Coast

Overclocking

Overclocked Specifications
Specification XFX 9800GX2
Memory Clock 2.106 GHz
Shader Clock 1652 MHz
Clock Rate 661 MHz


Final tests:
(Benchmark source:www.bjorn3d.com)






















































































POWER

To measure the power draw I left the machine at idle with the monitor off. Then, I turned on the monitor, started the Crysis benchmark, and shut off the monitor to measure load levels. All test readings where taken from the wattage draw reading on my battery backup.

Power Draw

Idle Load
XFX 9800GX2 368 501

TEMPS

The temps readings are being taken from RivaTuner 2.08. The temps where taken at idle and then thru the Crysis benchmark.

Temperature
Specification Idle Load
Core 1
65º C 74ºC
Core 2
67ºC 75ºC

VIDEO PLAYBACK

To look at the how well the graphics card engine ran 1080p videos I put it up against a 7800 512 GTX and watched Hi-Def videos keeping track of overall CPU usage percentage on my machine. I looked at over 10 different videos on both cards, took scores, and came up with the following CPU average.

Video Playback

Avg. CPU Usage
XFX 9800GX2 13%
7800 GTX 512MB
37%



The final thoughts:




The 9800GX2 does what it is supposed to do.Its faster,more massive ,equipped with more sophisticated technologies ,but all of that comes with a bit
"sky high" price.While it does not blow away its close rivals in all benchmarks,it does set new promises .No doubt, it will take a long time until we (Bangladeshis) can have this card delivered to our hands ,it will be a great deal for gamers that cant compromise image quality in games like Crysis and Assassin's creed and fall under the category of "money no matter" kind of person.However ,it is cheaper than two 8800GT,isnt it ?



As you have read in one of my previous posts, there'll be a huge war between CPU and GPU regarding Physics in games. But that's not all.

As CPUs get more and more cores and become more efficient in Ray Tracing, they will try to overthrow GPUs out of the market.
On the other hand, GPUs are becoming more and more General Purpose (GPGPU) and things like CUDA (on nVIdia GeForce 8 or later) are already challenging CPU. Nvidia launched the APX2500, a system-on-a-chip product that uses an ARM11 core for CPU-type computing and an ULP GeForce for the rest of the system.


Now-a-days, Ray Tracing is really getting some attention due to Intel's Larrabee. Recently, nVidia commented on Ray Tracing. They believe that rasterization will not be overthrown by ray tracing and that it will always be preferred cause of its speed advantage. However, they also believe ray tracing will make its place in time and a combination rendering is the way to go and their GPGPUs will be able to handle both (ray tracing through CUDA).


"Software Rendering!" Rings any bells? Remember how once upon a time, we used to play many newer games using this? Hold you breath. This might make a comeback! A direct comment from the Tim Sweeney (Unreal creator and a member of MS DirectX Advisory Board):

Rendering can be done on the CPU. As soon as we have enough CPU cores and better vector support, these schemes might get more practical for games. And: As GPUs become more general, you will have the possibility of writing a rendering engine that runs directly on the GPU and bypasses DirectX as well as the graphics pipeline. For example, you can write a render in CUDA and run it on Nvidia hardware, bypassing all of their rasterization and everything else.
All a software renderer really does is input some scene data, your position of objects, texture maps and things like that - while the output is just a rectangular grid of pixels. You can use different techniques to generate this grid. You don’t have to use the GPU rasterizer to achieve this goal.

This very same thing is also true for GPUs as they are similarly, day by day, gaining the ability to preform more CPU-like operations. When GPGPUs will understand C++, you'll be able to run OS like Linux entirely on GPU.


So in the end, the hard-line between the CPU and GPU will start to fade and they will simply try to overthrow each other out of the market.

The answer actually depends on one single point. Money!

nVidia GeForce 9600GT is the new main-stream (budget) card. It uses a G94 processor, has 512MB VRAM and lacks direct X 10.1 support unlike many expected.
Therefore, this has very little to offer feature-wise when compared with G92 (8800GT).

nVidia GeForce 9600GT from BFG (OC version)

Lets first focus on the performance of nVidia 9600GT.
I wont bother about the FPS benchmark images as they are available in almost every tech-news site. I would rather try to summarize the whole thing and let you guys know what is the best thing to do.

9600GT is:
  • almost equal to (but always below of) 8800GT on lower resolutions (<1600).
  • slightly below or equal to ATI Radeon HD 3870 (without AA)
  • better than Radeon HD 3870 (with AA)

Price range of:
  • 9600GT is $169-$189
  • 8800GT is $199-$200+
  • Radeon 3870 is ~$180


Now, if you think about it carefully, you should try to buy a 8800GT (the 512MB one; not the one with 256MB VRAM) if you can.
If you are really short on budget, can't afford $20-$30 more, go for 9600GT.
And finally, there's not much reason to go for 3870 unless you want DX 10.1 support.


On a side note, 9800GTX will be released next month (followed by a 9800GT) and you can blow out any 8800GTX with it for a mere $599.

Fate of Future Gaming

As this is my first blog here, I'd like to introduce myself just a little.
I go by the nick CvP, age is 21 and I study CSE in North South University.
Please feel free to contact me if needed. You can use my email address but it is better to use pm/forums of TomorrowsGaming. Advanced thanks for reading my blogs.


Fate of Tomorrows Gaming
(no pun intended!)

A lot of things have been happening in gaming world lately esp in the physics area which is very tightly attached to the fate of tomorrows gaming.



The Story So Far:
Some times ago, it was AGEIA (physX) and Havok (Havok Physics or HavokFX)..two unique solutions to implementing physics in games.
  • physX of AGEIA is based of their own code-set- physX SDK, and a discreet Physics Processing Unit (PPU) called physX card.
  • HavokFX is totally about using existing (and future) GPU to process physics (through the general concept of GPGPU).

Havok and AGEIA

physX is superior to HavokFX. Havok could only do "eye-candy" physics i.e. things that only appeared visually, no effect on gameplay/world. On the other hand, AGEIA's dedicated PPU could process physics that effect the real gameworld. It is true that those calculations could have been done in the CPU, but that kills the frame-rate as seen in Unreal Tournament 3 physX enabled maps. CPU is not suited for something massively parallel calculation like physics calculation.

While a GPU could handle it, it'd need to communicate back-and-forth with the CPU. But given the nature of CPU-GPU interconnections, GPU is (or was?) not suited to that.
By the way, Source engine also uses Havok, but a hugely customized version.

Physics in Valve's Source Engine


While Havok was getting more market due to their "cheap" way, AGEIA was struggling as less developers were embracing them due to the fact people really don't want to buy another piece of extra card. However, AGEIA secured a BIG market when EPIC used AGEIA physX in their Unreal Engine 3. If you don't know, games like BioShock, Unreal Tournament 3, Gears of War, American Army all used UE3 and a lot of (different kind of) developers bought UE3 for their up coming games.

LightHouse: One of UT3's physX enabled map
As most of the walls are breakable, it results in a new type of gameplay!


nVidia and ATi
nVidia and ATi, on the other hand, both have been boasting about processing physics in their GPU. The idea was mainly to have SLi/CrossFire between three (or two) cards; two (or one) for gfx processing and one entirely for physics. They both were looking highly of Havok; their savior.


AMD
Then something weird happened. Even if Intel was wipping floor with AMD in desktop processor scenario, AMD bought ATi; with a huge risk but with a huge possibility also. This gave AMD the firepower to go for something more unified- CPU+GPU (i.e. their Fusion project). They also announced of a weird crossfire between their upcoming integrated GPU and discreet GPU. And they are indeed, looking at the physics field.

this is what people use to refer AMD/ATi combination!


Intel
While AMD was securing this field, Intel got one step ahead! They acquired Havok! As Intel was in discreet GPU business a long ago, has the largest GPU market share (with their integrated gfx) and rumored to come back to GPU business in up coming years, all they were missing is physics. And they just secured that part.

It is only natural that Intel wants a good way to process physics of games in their processors i.e. their Larrabee (GPU+PPU in x86 architecture) project.


nVidia
Now if you were in nVidia's position, all these news will scare you.
  • Intel : CPU, GPU (integrated & discreet), PPU (not discreet), Motherboard chipset
  • AMD : CPU, GPU (integrated & discreet), PPU (may be in future), Motherboard chipset
  • Havok, the physics on GPU project is dead
Where is the place of nVidia in this new scenario?

Therefore, nVidia had to do something..and you guessed it right- they acquired the only thing left: AGEIA!
nVidia is now planning to enable physX to be processed on ANY GeForce 8 series card by using Compute Unified Device Architecture (CUDA), a C like programing lingo that can turn a GeForce 8 GPU to GPGPU. It is still uncertain whether nVidia will provide discreet PPU like AGEIA did. However, with their current plan, it seems they wont.
A few days ago nVidia CEO
Jen-Hsun Huang said,
"We're working toward the physics-engine-to-CUDA port as we speak. And we intend to throw a lot of resources at it. PhysX on CUDA is just going to be a software download. Every single GPU that is CUDA-enabled will be able to run the physics engine when it comes."

???
Among all these major players, we are missing one, aint we? Where is the software giant Microsoft? Well, they will play a vital role in this physics game.
If you are still now getting it, it is their DirectX- the most used, de facto standard game development API. Microsoft has always helped gaming through DirectX. It provides a easy, widely used way to develop games. It also standardizes the key features as you can see, all gfx cards now boasts about supporting DirectX.

It is rumored that Microsoft will include some sort of DirectPhysics just like Direct 3d/Draw/Sound/Music/Input/Play. And they should. Without it, things will turn nasty.



The Story of the Future:
Physics will indeed play a vital role in tomorrows gaming. However, what will happen to physics itself? Consider this situation:
  • Intel with its Larrabee GPU+PPU
  • nVidia with its GeForce + physX on CUDA
  • DAAMIT with something on their own
It is very much clear these physics SDK/instructions/process wont be compatible with each other. nVidia got a head-start with physX implemented in several games and physX on CUDA. But given Intel's current records, if their Larrabee can beat GeForce, they can just throw out nVidia from the market. Forget not DAAMIT! They are the cornered mou...err...tiger.

The only solution I see is a DirectPhysics from Microsoft.
However, that wont happen before DirectX 11 which is due in 2009 (rumor though!).
If they all go their own way instead of standardizing things, it is a bad news for us, the gamers.

DirectX 11 : Will have DirectPhysics?

The fate of tomorrows gaming is still uncertain...

Gaming. Pastime for some, necessity for others. Yes, gaming is an integral part of everyday life on the PC and Vista promises to be a great OS for the job. It is quite obvious that Direcx10 will provide a dramatic boost for next gen games .But what about today and yesterday? Just because newer games arrive ,it isn’t quite expected that games only few years old will be left to eat dust in the garbage .Is vista fully baked for gaming or only a half cooked food that will leave you disappointed ?Lets find out !

The number of “Directx10 only games” is still quite rare. Games like Crysis ,Bioshock ,company of heroes are optimized for Directx10 ,but they do not drop support for Directx9.DX10 enabled Games obviously look finer in vista, but do they also run faster ?Read on ...




Let’s take a deep look. Windows vista is the first ever windows that is supplemented with a unique game explorer that keeps track of your already installed games ,shows their rating and also helps you update them periodically. It is also the first windows to use a separate branding for games called “Games for windows”. So far, sounds good .Both nvidia and Ati have already shipped DX10 enabled GPUs and completely rewritten their drivers for Microsoft s newest baby. The atmosphere is ready and so are the gamers. And be noted,DirectX10 is a vista exclusive.



(Vista game explorer automatically organizes your installed games)


We first evaluated how DX10 enabled games performed under vista compared to XP.Then also took a look at the performance of DX9 games in vista compared to xp.We tried to find out ,how much performance varied under these two platforms .To be honest, the results were not quite groundbreaking for vista lovers…

Now first find out what DX10 can do for us and what DX9 can’t:
Directx 9 vs. Directx 10:
As mentioned before,DirectX 10 is exclusive to Windows Vista and is not slated to be supported by any other platform. This will ensure that the next-gen games will be available on Windows Vista before any other platform.
So how much better DirectX 10 is in comparison to DirectX 9? check these screenshots for blowing your mind.




(Age of conan DX9)

(Age of conan DX10)

(Microsoft Flight simulator DX9)

(Microsoft flight simulator DX10)

(Crysis)



Test for DX9 games:
Test machine:
Processor: Intel Core 2 Extreme X6800 (Conroe 65 nm, 2.93 GHz, 4 MB L2 Cache)
Motherboard :Gigabyte GA-965P-DQ6
Chipset: Intel P965, 82801HR (ICH8), BIOS: F8
Common Hardware
RAM: 2x 1024 MB DDR2-800 (CL 3.0-4-3-9)
Corsair CM2X1024-6400C3 XMS6403v1.1
Graphics Card: HIS Radeon X1900XTX IceQ3
GPU: ATI X1900XTX (650 MHz)
RAM: 512 MB GDDR3 (1550 MHz)
System Hard Drive: 1x 150 GB 10,000 RPM, 8 MB Cache, SATA/150
Western Digital WD1500ADFD
Data Hard Drive: 1x 150 GB 10.000 RPM, 8 MB Cache, SATA/150
Western Digital WD1500ADFD
DVD-ROM: Teac DV-W50D

Benchmark:
Higher numbers indicate better performance.Calculations are based on Frame per second(FPS)









Benchmark image source:www.tomshardware.com
Test for DX10 games:
Test machine:

Intel Core 2 Duo E6700 (2.66GHz) LGA775

- X2 1024MB Corsair XMS PC3-10600 CAS7 Module(s)

- ASUS P5E3 Deluxe (Intel X38)

- OCZ GameXStream (700 watt)

- Seagate 500GB 7200RPM (Serial ATA II)

- Nvidia GeForce 8800 GTX (768MB)
- ATI Radeon HD 2900XT (512MB

Benchmark:
Higher numbers indicate better performance.Calculations are based on Frame per second(FPS)

Crysis makes the most of DX10 visual effects so we chose it for our benchmark:



Benhmark image source:www.techspot.com

We were told Crysis would perform better in Vista but this apparently excluded DX10 performance as both the 8800 GTX and Radeon HD 2900XT were slower in Vista/DX10 when compared to XP/DX9. While the GeForce 8800 GTX only suffers from a small performance loss the Radeon HD 2900XT is completely killed off in Vista. Therefore we recommend anyone running a Radeon HD 2900XT to stick to XP


Final Thoughts:

It may seem like our testing with gaming performance in Vista all resulted in a feeling of doom and gloom, but don't let that scare you off just yet. I think we all expected there to be some initial growing pains with the Vista operating system and PC gaming simply because of the dramatic shift in driver technology that had to take place; I just don't think we expected it to be this bad. This may change as driver revisions are updated through the comings months, so we'll definitely be keeping an eye on both companies progress.

For now, gamers that were interested in running off to get a copy of Windows Vista, I'd caution you to take a minute and contemplate. Gaming under Vista is definitely possible and if you're comfortable with some slight performance drops for now while taking advantage of Vista's other new features, then a move to Vista sooner rather than later should be considered. If gaming and gaming performance is your only metric for your PC, then I'd definitely hold out on upgrading until AMD and NVIDIA have their software perfected.

Mafia MP Mod

Mafia Goes Multiplayer

From the releasing date of Mafia it’s been one of the Top Games of All Time. Based between the early and late 30's timeline on the fictional city of Lost Haven; Mafia was the story of a life of a simple man, from just another guy in the crowd to getting involved in the mafia and reaching to the top; and finally to a practical ending where it was all worth nothing. The story is considered as one of the best storylines of all time. At the end of he game the gamer is left with a whole open city all by their self’s and with some side missions. But how many of us has felt it as boring as any other third person roleplay game of the same genre?

"Never Play Alone" is the catchphrase theme of the new Mafia Mod MAFIA-MP, where MP stands For Multilayer which enables players to play online competing against each other. Its not revealed yet how the actual online game play and server features will be but the idea is much like GTA SA MP Mod that allows the player to play against players all over the globe on either official or personal servers running on different game styles, themes & mods both personal and official.

The Mod is currently under its final stages of development and was due to be released at the end of December 2007, but because of some final stage development issues and other fixes the release date has been canceled and currently under hold. Mod is being developed by a team of 7 who are from Norway, Netherlands, Germany, Canada, Finland & Sweden. The Leader programmer is Mats who is from Norway.

You can visit there website at for a more detailed insight information

http://mafia-mp.com/

Free Flash Games: TV Shows








There has been lots of flash games over the years based on TV shows, Today we review 2 very addictive flash games, Both are free and are based on 2 most popular TV shows.

Who Wants To Be a Millionaire?


This Fantastic flash Game resembling the exact gameplay of famous TV show Who Wants To Be A Millionaire The Game features 15 random questions, that you must answer between a time limit. You will have 3 lifelines, 50-50, Audience Vote & Phone a Friend. Like the Tv show you will have 3 checkpoints, The Game is very nicely designed, with its matching interface & with all original Tv show soundtracks it creates a enjoyable environment . Thanks to he the random question selection you will never get the same question twice, questions get harder each time you get closer and closer to the million dollars. A must play addictive game.

PLAY

DEAL OR NO DEAL



Based on the Game DEAL or No DEAL, is a fairly nice game with all original soundtracks and likely interface. Like the TV show you start off with selecting one of the 26 briefcases. Among the cases there is one case that has the $1000,000. You pick out the briefcases one by one and after every round the banker will call and make you an offer depending on your gameplay, if you take out the largest amounts first you are more likely to get a low offer from the banker. Its up to you if you wish to continue or make a deal & settle with the money that the banker offers you. Most of the times you will get lot more than the banker offers but some times you just might run out of luck and get nothing. Overall a very well designed game that offers you a addictive gameplay that wont bore you any time soon.

PLAY

Top 8 Email Services of 2007

We done a brief review and rated the top 8 free email services of 2007. All ratings are made depending on the provided support, security, features, interface & storage.


1.Yahoo! Mail – Free Email Service

Yahoo mail is a very easy to use reliable email service offered by Yahoo!. It came on top because its very fast, Rich Text/HTML Editor & has a very nice spam filter that keep away all your spam mails. It uses Norton Antivirus to clean all your attachments. Other features include mobile alert, unlimited storage*, unique email filters etc, and you also get to use your yahoo ID in Yahoo Messenger.

Visit Yahoo Mail

2.Gmail – Free Email Service

Googles approach of a free mail service offering astonishing 5GB Mail storage. With a very simple but smart interface it allows you to nicely sort out all your mails & attachments; it also has a pretty good spam filter that gets rid of almost all the spam on your mail box. Intergraded with Googles own web based chat program so you can chat with all your contacts while checking the mails or browsing the net. Other features include IMAP, POP, Free Mail Forwarding, Vacation Response etc. Usually you need a Gmail invite to open a Gmail Account. For a free service and all of its features it’s subsequent to Yahoo.


Visit Gmail

3.Inbox Mail – Free Email Service

Like Gmail Inbox offers its users 5GB of storage. Users can access their mail either via web or POP in your mail program. It’s fast has a very solid spam protection so you don’t have to worry about any spam mails, The interface is very refined and looks more like a mix of Yahoo! & Hotmail. Unfortunately Inbox doesn’t support IMAP and lacks uses of encrypted mail , digital signatures and most of all no smart folder options.


Visit Inbox

4.AIM Mail – Free Email Service

AIM is the free email service from AOL. It offers its users unlimited storage* & includes a stable built in spam protection system. Its rich interface make it stand out from most other email services. AIM supports IMAP and POP & you can also use it for AIM chat messenger. AIM lacks smart folder options.


Visit AIM Mail

5.Windows Live Hotmail – Free Email Service

Hotmail is a free email service from Microsoft that gives you 5GB of space, Spam protection & a glamorous easy to use interface. You can integrate your email account with Windows Live Messenger. It lacks of folder options & also doesn’t supports IMAP & POP.


Visit Hotmail

6.My Way Mail – Free Email Service

My Way is a fresh mail service that offers you 125MB of storage, normal spam protection and a one click access to Yahoo, Hotmail, AOL etc. My Way doesn’t have any Ads or Popups and has a interface similar to Yahoo! Doesn’t support IMAP or POP.

Visit MyWay

7. Crawler Mail – Free Email Service

Crawler is easy to use email service with 5GB of storage. With its plain but effectual interface its easy to manage your account & mails. Supports POP3 & SMPT access, also has Smart Folder organizing features. Other crawler features include Attachments upto 20MB, normal & efficient spam protection.

Visit Crawler

8. Goowy Mail – Free Email Service

Goowy is a virtual desktop email at the web. The interface is very glamorous and easy to use. Has its own spam /junk mail folder and all your messages are nicely organize able by groups. Unfortunately it only offers you about 100MB of space and no POP or IMAP support. But its worth a try for those normal email users who don’t want much space.


Visit Goowy

AGP's Last Stand: HD3850XT


AGP gets one last boost up, introducing the New HD3850XT AGP 8X

Featuring DX 10.1 Support; this is the world’s most powerful AGP card.

PowerColor is the first partner to list HD 3800 card for AGP. The AGP version of HD 3850 PCS will work at lower clocks when compared to the PCI-Express version. HD3850 PCS works at 720 MHz for the core and 900 MHz for memory (1800 MHz effective). The AGP version works at more modest 668 MHz for the core and 828 MHz (1656 MHz effective) for 512MB of GDDR3 memory. Unlike the PCI-Express version, this card lacks Crossfire connectors, and has a heatsink that covers memory modules.

After the arrival of PCI-Express now a days the market is mainly dominated by CrossFire & SLI. But still a large part of the market is owned by AGP cards, Its certain that the AGP is dying and has few breaths left, still as the top bandwidth speeds of the 8x AGP slot haven’t been reached yet users that use a 32bit PC system or simply that aren’t too keen of upgrading their old machine would love to get every bit of juice out of it.

Its now certain that in the last stand of the AGP would be fought using HD3850XT; which has been proven to be more powerful than the GeForce 8800GT itself! This would be the most powerful AGP card in the world. Its currently being parallel imported in Europe, South Pacific and is available from as low as 200Euro or $300 NZ

Navigation Links | Home | Website | Forum | Subscribe | About | Contact |

Partners | Dr.Tomorrow | PochaDim | WCG BD

©2006-2008 Tomorrows Gaming Inc. All rights reserved. | Powered by Blogger